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Seuraava lista sisältää kaikki 256 keräiltävää Catch Cardia ja niiden tietoja Super Paper Mario:sta.

Kortti # Nimi Kuvaus Sijainti(t) Harvinaisuus Kuva
001 Goomba Max HP: 1, Attack: 1. This lowly goon is always getting stepped on. It isn't easy being a soft, mushroomy minion. Shop; Catch Card SP 1. Goomba Card.JPG
002 Dark Goomba Max HP: 10, Attack: 2. This Dark Goomba dwells in a certain secret pit. It's shadowy, adorable, and oh so stompable. Shop; Catch Card SP 2. Dark Goomba Card.JPG
003 Spiked Goomba Max HP: 1, Attack: 2. A Goomba with a spike strapped to its helmet. Head spikes: The ultimate in antistomping technology. Shop; Catch Card SP 3. Spiked Goomba Card.JPG
004 Dark Spiked Goomba Max HP: 10, Attack: 4. This spiky guy dwells in a certain secret pit. It may be dark, but it's not dim. Or is it...? Shop; Catch Card SP 4. Dark Spiked Goomba Card.JPG
005 Paragoomba Max HP: 1, Attack: 1. A Goomba that has been through airborne training. One stomp, and it's like it never went to flight school. Shop; Catch Card SP 5. Paragoomba Card.JPG
006 Dark Paragoomba Max HP: 10, Attack: 2. The Dark Paragoomba lives in a certain secret pit. Give it a friendly stomp to turn it into a Dark Goomba. Shop; Catch Card SP 6. Dark Paragoomba Card.JPG
007 Gloomba Max HP: 2, Attack: 2. A Goomba that thrives in dank, depressing holes. A strict all-mushroom diet makes this guy extra fungal. Shop; Catch Card SP 7. Gloomba Card.JPG
008 Headbonk Goomba Max HP: 1, Attack: 2. A tenacious Goomba that'll headbonk anything in sight. Caution: headbonking is a leading cause of headaches. Shop; Catch Card SP 8. Headbonk Goomba Card.JPG
009 Dark Headbonk Goomba Max HP: 10, Attack: 4. Dark Headbonk Goombas live in a certain secret pit. They look like Dark Goombas, but they bonk! Shop; Catch Card SP 9. Dark Headbonk Goomba Card.JPG
010 Koopa Troopa Max HP: 1, Attack: 1, Defense: 1. Koopa Troopas have always been causing trouble. When they get attacked, they retreat into their shells. Of course, there's nothing stopping you from kicking it. Shop; Catch Card SP 10. Koopa Troopa Card.JPG
011 Mega Koopa Max HP: 1, Attack: 2, Defense: 1. This Koopa got a Mega Star. Now it's a mega problem. Don't look at it in 3-D, or it'll blow your mind! Shop; Catch Card SP 11. Mega Koopa Card.JPG
012 Dark Koopa Max HP: 10, Attack: 2, Defense: 3. This guy dwells in a certain secret pit. Like a Koopa, but somehow...darker. Shop; Catch Card SP 12. Dark Koopa Card.JPG
013 Koopatrol Max HP: 15, Attack: 3, Defense: 4. The heavy-metal Koopatrol feels no remorse. It'll roll right over its own Koopa granny. But it's not well-suited for aquatic operations. Shop; Catch Card SP 13. Koopatrol Card.JPG
014 Dark Koopatrol Max HP: 30, Attack: 6, Defense: 8. Dark Koopatrols dwell in a certain secret pit. Stomp them to turn them into...dark shells. Shocker! Shop; Catch Card SP 14. Dark Koopatrol Card.JPG
015 Paratroopa Max HP: 1, Attack: 1, Defense: 1. This Koopa Troopa breezed through flight school. A quick stomp to the head will ground it. Forever. Shop; Catch Card SP 15. Paratroopa Card.JPG
016 Dark Paratroopa Max HP: 10, Attack: 2, Defense: 3. Dark Paratroopas defend a certain secret pit. You think they'll turn into Dark Koopas when stomped? ...You'd be right. Shop; Catch Card SP 16. Dark Paratroopa Card.JPG
017 Buzzy Beetle Max HP: 1, Attack: 1, Defense: 3. This little guy is built to withstand anything. Even a Muth stampede wouldn't flatten it. ...Probably. Shop; Catch Card SP 17. Buzzy Beetle Card.JPG
018 Spike Top Max HP: 1, Attack: 2, Defense: 3. A Buzzy Beetle that's all spiked out and ready to go. Try to control your urge to stomp on it. Shop; Catch Card SP 18. Spike Top Card.JPG
019 Dark Spike Top Max HP: 10, Attack: 4, Defense: 6. It's a Dark Spike Top from a certain secret pit. Still cute, despite looking noticeably more evil. Shop; Catch Card SP 19. Dark Spike Top Card.JPG
020 Parabuzzy Max HP: 1, Attack: 1, Defense: 3. Just look at this cute little Buzzy Beetle with wings. It'll lose it's wings if you stomp on it. Of course, that would be totally heartless. Shop; Catch Card SP 50px
021 Spiky Parabuzzy Max HP: 1, Attack, 2, Defense: 3. Not so cute anymore, is it? Wings! Spikes! Come on! You can't stomp it, AND it's hard to hammer. Brutal. Shop; Catch Card SP 50px
022 Stone Buzzy Max HP: 3, Attack: 2. It's a Buzzy Beetle with a rock-hard shell. You'll have to stomp on it a few times to crack it. You may feel a little guilty, but push through it. Shop; Catch Card SP 50px
023 Dark Stone Buzzy Max HP: 3, Attack: 4. It's a Dark Stone Buzzy from a certain secret pit. They look the same, but they're definitely tougher. Shop; Catch Card SP 50px
024 Spiny Max HP: 4, Attack: 2, Defense: 3. You DO NOT want to step on this razor-sharp baddie. They're born covered in spiny spines. This makes hugging a Spiny a little...awkward. Shop; Catch Card SP 50px
025 Dark Spiny Max HP: 10, Attack: 4, Defense: 6. This Dark Spiny waddles in a certain secret pit. You can't see its beady little eyes, but it's watching... Shop; Catch Card SP 50px
026 Lakitu Max HP: 4, Attack: 1. Lakitu chucks Spinys like coins at a Pianta Parlor. What's its problem? Someone made fun of its glasses. Shop; Catch Card SP 50px
027 Dull Bones Max HP: 15, Attack: 4. This undead Koopa wanders around with a blank stare. It's not too psyched about being dead. It mostly throws bones out of sheer spite. Shop; Catch Card SP 50px
028 Dark Dull Bones Max HP: 20, Attack: 8. The Dark Dull Bones dwells in a certain secret pit. The bones it throws are really...shady. Shop; Catch Card SP 50px
029 Dry Bones Max HP: 10, Attack: 2. This resilient revenant won't rest in peace. Maybe it's its undying loyalty to Bowser. Or was it the pie it never got a chance to eat? Shop; Catch Card SP 50px
030 Hammer Bro Max HP: 4, Attack: 1, Defense: 1. This elite Koopa has a hankering for hammers. It mostly likes to sit up high and toss down hammers. One day, it'll take the carpentry world by storm. Shop; Catch Card SP ★★ 50px
031 Dark Hammer Bro Max HP: 20, Attack: 4, Defense: 3. Dark Hammer Bros. terrorize a certain secret pit. Fear them! Fear them or be struck with flying mallets. Shop; Catch Card SP 50px
032 Boomerang Bro Max HP: 10, Attack: 3, Defense: 1. This elite Koopa goes bananas for boomerangs. Unfortunately, they hurt when you try to eat them. Shop; Catch Card SP ★★ 50px
033 Dark Boomerang Bro Max HP: 20, Attack: 6, Defense: 3. This Dark Boomerang Bro dwells in a certain secret pit. Is it all that smart to throw boomerangs in the dark? Shop; Catch Card SP 50px
034 Fire Bro Max HP: 10, Attack: 3, Defense: 1. This elite Koopa has an unhealthy fireball fixation. However, it's a big hit at Koopa cookouts. Shop; Catch Card SP ★★ 50px
035 Dark Fire Bro Max HP: 20, Attack: 6, Defense: 3. This Dark Fire Bro dwells in a certain secret pit. Are pitch-black fireballs even hot? Shop; Catch Card SP 50px
036 Magikoopa Max HP: 6, Attack: 3. This elite Koopa is an expert hexologist. It also has questionable taste in eyewear. Shop; Catch Card SP ★★ 50px
037 Dark Magikoopa Max HP: 20, Attack: 6. Dark Magikoopas dwell in a certain secret pit. Too bad you can't see its face... It's wearing contacts! Shop; Catch Card SP 50px
038 Koopa Striker Max HP: 8, Attack: 2, Defense: 1. This Koopa Striker kicks for the love of the game. Its luxurious eyebrows are... Wait a sec... GOOOAAAALLLL! Shop; Catch Card SP 50px
039 Toopa Striker Max HP: 8, Attack: 2, Defense: 1. Toopa Strikers are true team players. Watch out for the no-look shell-to-face assists! Shop; Catch Card SP ★★ 50px
040 Soopa Striker Max HP: 16, Attack: 5, Defense: 1. It's the star player of the Koopa Kickers. It's even on the cover of Koopa Kleats magazine! Shop; Catch Card SP 50px
041 Dark Striker Max HP: 20, Attack: 6, Defense: 3. Dark Strikers play in a certain secret pit. One red card too many, and they went to the dark side! Shop; Catch Card SP 50px
042 Clubba Max HP: 20, Attack: 3. This soldier would rather nap than face the front lines. Hauling that club around would make anyone tired. Shop; Catch Card SP 50px
043 Dark Clubba Max HP: 60, Attack: 6. This Dark Clubba stumbles around a certain secret pit. Dark Clubbas are still sleepy. Some things never change. Shop; Catch Card SP 50px
044 Squiglet Max HP: 2, Attack: 1. Awww...look at that adorable little Squiglet. So adorable under your foot. Shop; Catch Card SP 50px
045 Squig Max HP: 4, Attack: 1. This nasty little guy needs to learn some manners. It spits rocks at people! Honestly, who does that? Shop; Catch Card SP 50px
046 Squog Max HP: 10, Attack: 2. For wild, feral animals, Squogs are pretty cute. That is, until you see them eating. Shop; Catch Card SP 50px
047 Squoinker Max HP: 15, Attack: 4. Squoinkers are proud to be pretty in pink. The polka dots are for extra intimidation. Shop; Catch Card SP 50px
048 Dark Squiglet Max HP: 20, Attack: 8. The Dark Squiglet dwells in a certain secret pit. Awwww, it spits oily black rocks! Adorable! Shop; Catch Card SP 50px
049 Sproing-Oing Max HP: 4, Attack: 1. Sproing-Oings split into three when they get stomped. These little critters can throw off your timing, so watch it! Shop; Catch Card SP 50px
050 Boing-Oing Max HP: 8, Attack: 2. This bouncing bully splits in three when you stomp on it. Stomp your heart out before you get swarmed! Shop; Catch Card SP 50px
051 Zoing-Oing Max HP: 12, Attack: 3. This mad hopper splits in three when you stomp on it. It's looking a little on the pale side. Maybe it's all that late-night trampoline training. Shop; Catch Card SP 50px
052 Dark Sproing-Oing Max HP: 16, Attack: 4. The Dark Sproing-Oing dwells in a certain secret pit. This one doesn't split and clone... Haha, actually it does. Shop; Catch Card SP 50px
053 Boomboxer Max HP: 4, Attack: 2. This music maven will assault you with bowel-busting bass! What's with the face it makes when it rocks out? Location of Card: Chapter 1-2. On top of Watchitt's House. Shop; Catch Card SP 50px
054 Beepboxer Max HP: 10, Attack: 4. This angry audiophile deafens you with sound. Loves loud music, but hates explosions. Go figure. Shop; Catch Card SP 50px
055 Blastboxer Max HP: 16, Attack: 6. You're going to be blown away by this mighty rocker. This one hates explosions, which is totally not metal. Shop; Catch Card SP 50px
056 Dark Boomboxer Max HP: 32, Attack: 8. The Dark Boomboxer rocks out in a certain secret pit. It's sad not to see that crazy face it makes. Shop; Catch Card SP 50px
057 Piranha Plant Max HP: 2, Attack: 1. This violent vine, lurks in pipes, waiting for a snack. You'd be surly too if you lived in a pipe. Shop; Catch Card SP 50px
058 Putrid Piranha Max HP: 5, Attack: 2. It's a poisonous Piranha Plant. As they say, every rose has its venomous bite. Shop; Catch Card SP 50px
059 Frost Piranha Max HP: 7, Attack: 3. Someone left this flower out in the winter cold. On the plus side, it can cool beverages in a hurry. Shop; Catch Card SP 50px
060 Crazee Dayzee Max HP: 10, Attack: 2. Crazee Dayzees are cute, but they'll put you to sleep. But sleeping really isn't all that Crazee... Shop; Catch Card SP 50px
061 Amazy Dayzee Max HP: 30, Attack: 10. This bashful bloom will run off if you get too close. What makes it so Amazy anyway? It seems like more of a wallflower. Shop; Catch Card SP ★★★ 50px
062 Dark Dayzee Max HP: 99, Attack: 20. Dark Dayzees sprout in a certain secret pit. Even in the dark... This flower's got style! Shop; Catch Card SP ★★ 50px
063 Fuzzy Max HP: 5, Attack: 1. What dark and evil thoughts dwell in this beast's brain? And what's so fuzzy about it anyway? It doesn't look too cuddly. Shop; Catch Card SP 50px
064 Pink Fuzzy Max HP: 10, Attack: 2. If you had to be a Fuzzy, pink wouldn't be a bad color. Still, no one's winning any cuteness contests here. Shop; Catch Card SP 50px
065 Dark Fuzzy Max HP: 15, Attack: 4. This Dark Fuzzy squirms in a certain secret pit. This one must have come from a load of dark laundry. Shop; Catch Card SP 50px
066 Pokey Max HP: 6, Attack: 2. This cactus column wanders in the desert wasteland. When it attacks, it hurls parts of itself at you. Literally. Which is kind of sad, really. Shop; Catch Card SP 50px
067 Poison Pokey Max HP: 12, Attack: 2. With prickles and poison, this baddie is double trouble. All it needs is a big hug. Any volunteers? Shop; Catch Card SP 50px
068 Dark Pokey Max HP: 20, Attack: 4. The Dark Pokey teeters in a certain secret pit. It looks so serious when it wears black! Shop; Catch Card SP 50px
069 Cheep Cheep Max HP: 2, Attack: 1. These odd fish hurl themselves out of the water. For a fish, it's not the safest hobby. Shop; Catch Card SP 50px
070 Blooper Max HP: 1, Attack: 2. Bloopers love to laugh at other Bloopers' bloopers. Nobody wants to end up on the Blooper reel. Shop; Catch Card SP 50px
071 Bittacuda Max HP: 10, Attack: 2. This big fish could feed an army! ...Or eat an army. Shop; Catch Card SP 50px
072 Jawbus Max HP: 5, Attack: 1. Count on a Jawbus to stick its neck out for you. Or at you. Shop; Catch Card SP 50px
073 Rawbus Max HP: 10, Attack: 2. This nasty dino has always got to give you a jaw full. Flip to 3-D and check out its funny little limbs! Shop; Catch Card SP ★★ 50px
074 Dark Jawbus Max HP: 30, Attack: 8. This Dark Jawbus dwells in a certain secret Pit. It was so nice to see its face. Now it's all shadow... Shop; Catch Card SP 50px
075 Gawbus Max HP: 20, Attack: 4. This thing is always sticking its neck in your business. It'll flounder around when it's waiting to be picked up. Shop; Catch Card SP 50px
076 Spania Max HP: 6, Attack: 1. This horned beast will charge right at you. Stay light on your feet or you'll be skewered! Shop; Catch Card SP 50px
077 Dark Spania Max HP: 20, Attack: 2. This Dark Spania dwells in a certain secret pit. Think of it, just spinning around in the darkness... Shop; Catch Card SP 50px
078 Cursya Max HP: 1, Attack: 1. This nasty critter will slow you down. It's just so easy to get lost in those dreamy eyes. Location of Card: Chapter 2-2. Hit a block in the outside of Merlee's Mansion to find a staircase, then jump with Peach's gliding from the top to find it on the roof. Shop; Catch Card SP 50px
079 Back Cursya Max HP: 1, Attack: 1. This pest will send you straight back to Flipside. Then again, it's one way to cut down on your commute. Shop; Catch Card SP 50px
080 Tech Cursya Max HP: 1, Attack: 1. This evil baddie can whip up a helping of instant amnesia. Just like that, and you can't flip between dimensions! Shop; Catch Card SP 50px
081 Heavy Cursya Max HP: 1, Attack: 1. This thing will hit you like a ton of bricks. You'll barely be able to hop a few inches off the ground. Take it out from a distance. Shop; Catch Card SP 50px
082 Reversya Cursya Max HP: 1, Attack: 1. Hit this thing and you'll lose all sense of direction. Don't be alarmed: everything will be backwards. But if you relax a little, you'll figure it out. Shop; Catch Card SP 50px
083 Dark Cursya Max HP: 10, Attack: 2. Dark Cursyas live in a certain secret pit. Play the fun game and see which curse you'll get! Shop; Catch Card SP 50px
084 Dark Tech Cursya Max HP: 10, Attack: 2. This Dark Tech Cursya lives in a certain secret pit. This is the last place I want to meet one of these guys... Shop; Catch Card SP 50px
085 Dark Heavy Cursya Max HP: 10, Attack: 2. This Dark Heavy Cursya lives in a certain secret pit. Isn't it fun to guess which curse you'll get? Shop; Catch Card SP 50px
086 Dark Reversya Cursya Max HP: 10, Attack: 2. This Dark Reversya Cursya lives in a certain secret pit. You never know what curse you'll get until you touch it! Shop; Catch Card SP 50px
087 Swooper Max HP: 3, Attack: 1. Swoopers aren't so bad, they're just lonely. Strangely, they greet visitors by snacking on their heads. ...This could explain why they have no friends. Shop; Catch Card SP 50px
088 Cherbil Max HP: 5, Attack: 2. This odd floating beast strikes with sleeping gas. One whiff of that gas and it's sweet dreams... Shop; Catch Card SP 50px
089 Ice Cherbil Max HP: 5, Attack: 2. This floating beast attacks with ferocious freezy gas. It loves blue raspberry snow cones... Shop; Catch Card SP 50px
090 Poison Cherbil Max HP: 5, Attack: 2. This floating beast attacks with perilous poison gas. I hear it smells awful. Shop; Catch Card SP 50px
091 Dark Cherbil Max HP: 15, Attack: 4. This odd gassy creature puffs itself up and explodes. They have sleepy, freezy, and poison gas, so watch out! Shop; Catch Card SP 50px
092 Boo Max HP: 4, Attack: 1. These spooks only approach when your back is turned. They'd be awesome at "Red light, green light"! Shop; Catch Card SP 50px
093 Dark Boo Max HP: 13, Attack: 2. This ghastly ghost hates being stared at. Unlike other Boos, it will turn around in front of you. Shop; Catch Card SP 50px
094 Dark Dark Boo Max HP: 20, Attack: 4. This Dark Dark Boo dwells in a certain secret pit. Dark sheets make it extra not-so-scary! Shop; Catch Card SP 50px
095 Atomic Boo Max HP: 10, Attack: 2. This gigantic Boo still hides when you look at it. Some say it's a gathering of many smaller Boos... Shop; Catch Card SP 50px
096 Growmeba Max HP: 2, Attack: 1. Growmebas copy themselves over and over and over. Just stomp the real one to make them all disappear. Shop; Catch Card SP 50px
097 Blomeba Max HP: 5, Attack: 2. This weird little guy can't stop copying itself. Try using an item to put them all out of their misery. Shop; Catch Card SP 50px
098 Chromeba Max HP: 10, Attack: 3. This devious doppelganger loves to copy itself. Stomp them all before the problem multiplies! Shop; Catch Card SP 50px
099 Dark Growmeba Max HP: 20, Attack: 4. This Dark Growmeba lurks in a certain secret pit. Which one's real?! Gah, it's very hard to tell. Shop; Catch Card SP ★★ 50px
100 Mister I Max HP: ??, Attack: 2. It's an eye. A big, juicy, unblinking, ever-watching eye. ...Gross. Shop; Catch Card SP 50px
101 Red I Max HP: ??, Attack: 4. This big, red eye looks a little irritated. It must not be getting much sleep these days. Shop; Catch Card SP 50px
102 Chain Chomp Max HP: 4, Attack: 1, Defense: 4. Chain Chomps are more bark than bite. But that's not much comfort for the mailman... Shop; Catch Card SP 50px
103 Red Chomp Max HP: 8, Attack: 3, Defense: 8. This bright red breed isn't very well behaved. That probably rules out winning best of show. Shop; Catch Card SP ★★ 50px
104 The Underchomp Max HP: 16, Attack: 3, Defense: 4. The three Dorguys command this special breed of Chomp. In off-hours they like to practice their comedy act. Shop; Catch Card SP ★★ 50px
105 Dark Chomp Max HP: 10, Attack: 4, Defense: 10. This Dark Chomp makes its home in a certain secret pit. Who's a good boy?! Who's a dark, evil boy! Yes you are! Shop; Catch Card SP 50px
106 Bald Cleft Max HP: 2, Attack: 1, Defense: 2. This hardheaded minion is easily mistaken for a rock. It'll turn around if it bumps into a wall. If hit with an explosion, its Defense drops to 0. Shop; Catch Card SP 50px
107 Moon Cleft Max HP: 5, Attack: 2, Defense: 4. It's an evil mineral that looks just like a rock. That is, until it's too late! Shop; Catch Card SP 50px
108 Dark Cleft Max HP: 10, Attack: 4, Defense: 10. This Dark Cleft dwells in a certain secret pit. You'd have to really try to mistake it for a rock... Shop; Catch Card SP 50px
109 Shlurp Max HP: ??, Attack: 2. This hungry beast really sucks...stuff up! Bombs give it a bad case of heartburn. Shop; Catch Card SP 50px
110 Shlorp Max HP: ??, Attack: 3. It's a vacuum! It's a worm! It's both! Don't feed it bombs, or you'll ruin its supper. Forever. Shop; Catch Card SP 50px
111 Dark Shlurp Max HP: ??, Attack: 4. The Dark Shlurp dwells in a certain secret pit. Now with the cleaning power of darkness! Shop; Catch Card SP 50px
112 Thwomp This block-headed rocker really loves making pancakes. All that macho pounding must be a sign of insecurity. Shop; Catch Card SP ★★ 50px
113 Spiny Tromp It's a massive, rolling pinwheel of doom. If it keeps rolling, maybe it'll aerate someone's lawn. Shop; Catch Card SP ★★ 50px
114 Spiky Tromp This bowling boulder rolls around in search of prey. Don't get caught under the spikes, or you'll be tenderized. Shop; Catch Card SP ★★ 50px
115 Bullet Bill Max HP: 1, Attack: 2. In our hearts, this monster is number one with a bullet. It does have a short fuse, though... Shop; Catch Card SP 50px
116 Bill Blaster Max HP: 5, Attack: 2, Defense: 3. It's a big, burly cannon. Where do all those bullets come from? Shop; Catch Card SP 50px
117 Ruff Puff Max HP: 15, Attack: 4. This little thundercloud is darkening a sky near you! Looks a little like cotton candy, but don't bite! Shop; Catch Card SP 50px
118 Dark Ruff Puff Max HP: 30, Attack: 6. This Dark Ruff Puff floats in a certain secret pit. Dark thunder... Wow... That is so METAL! Shop; Catch Card SP 50px
119 Lava Bubble Max HP: 1, Attack: 4. Lava Bubbles always have a bounce to their step. But watch out: they've got fiery tempers. Shop; Catch Card SP 50px
120 Tileoid G Max HP: 5, Attack: 1. These sticky creatures crawl along walls. They're like living, antigravity tumbleweeds! Shop; Catch Card SP 50px
121 Tileoid B Max HP: 10, Attack: 1. This sticky beast clings to any surface. Caution: it is not blue cotton candy. Shop; Catch Card SP 50px
122 Tileoid R Max HP: 15, Attack: 2. This gluey, gloppy animal will stick to any surface. Gluey and gloppy...not the best traits. Shop; Catch Card SP 50px
123 Tileoid Y Max HP: 10, Attack: 2. This tenaciously sticky beast slides along walls and ceilings. And it even doubles as an industrial adhesive! Shop; Catch Card SP 50px
124 Dark Tileoid Max HP: 25, Attack: 4. This Dark Tileoid scuttles around a certain secret pit. Yikes... This shadowy one is really tough! Shop; Catch Card SP 50px
125 Meowbomb Max HP: 1, Attack: 2, Defense: 1. These feline robo-bombs get shot out of SurpriseMeows. Strangely, they don't mind getting blown to meowbits. Shop; Catch Card SP 50px
126 PatrolMeow Max HP: 5, Attack: 2, Defense: 1. This patrol puss is the hall monitor of Fort Francis. Ever vigilant...and flea resistant! Shop; Catch Card SP 50px
127 AirMeow Max HP: 5, Attack: 2, Defense: 1. This AirMeow guards the skies over Fort Francis. It runs on a volatile mixture of catnip and cooking oil. Shop; Catch Card SP 50px
128 SurpriseMeow Max HP: 1, Attack: 2. It's the latest in feline firepower: a kitty cannon. Check out the visors they're sporting. Classy! Shop; Catch Card SP 50px
129 BigMeow These robotic cat servants are loyal to their master. They're not designed for battle. But they aren't going to complain about it! Shop; Catch Card SP ★★ 50px
130 MeowMaid No chore is a bore to this robotic housecleaner! She loves her master with endless devotion. ...Because he programmed her that way. Shop; Catch Card SP 50px
131 SecuriMeow No chore is a bore to this robotic housecleaner! This Meowmaid model can make advanced decisions. Shop; Catch Card SP ★★ 50px
132 Jellien Max HP: 4, Attack: 2. Jelliens drift around the lonely ocean of space. Maybe they've discovered the best way to get around? Intergalactic jiggling: the newest form of space travel. Shop; Catch Card SP 50px
133 Foton Max HP: 8, Attack: 2. Fotons fire super-fast, superheated particles. Of course, they're big crowd-pleasers at parties. Shop; Catch Card SP 50px
134 Warpid Max HP: 10, Attack: 2. This space case warps around here and there. It won't bother you. Just let it do its thing. Shop; Catch Card SP 50px
135 Eeligon Max HP: 10, Attack: 2. Eeligons slither through the murky bits of the cosmos. Hit them and they'll shrink faster than their egos. Shop; Catch Card SP 50px
136 Hooligon Max HP: 10, Attack: 2. Hooligons love to wreak havoc in the depths of space. They blend into their habitat, waiting to attack. Shop; Catch Card SP 50px
137 Dark Eeligon Max HP: 30, Attack: 4. This Dark Eeligon flies around in a certain secret pit. So...this one's dark, but it's pretty much the same. Shop; Catch Card SP 50px
138 Longator Max HP: 12, Attack: 1. Longators get in your face. They have no respect for your personal space-bubble. Shop; Catch Card SP 50px
139 Longadile Max HP: 20, Attack: 2. Super-elastic Longators stretch out to slap you. It'd chap its hands on your face...if it had hands. Shop; Catch Card SP 50px
140 Dark Longator Max HP: 30, Attack: 4. This Dark Longator nests in a certain secret pit. It's just...weird. Shop; Catch Card SP 50px
141 Barribad Max HP: 4, Attack: 2. A round enemy that wraps itself in a force field. Round face, square shield... Triangle brain? Shop; Catch Card SP 50px
142 Sobarribad Max HP: 8, Attack: 4. A round enemy that wraps itself in a force field. Flip through dimensions to shred it like paper! Shop; Catch Card SP 50px
143 Dark Barribad Max HP: 12, Attack: 8. The Dark Barribad roams around in a certain secret pit. It looks eerily similar to a flying bowling ball. Shop; Catch Card SP 143. Dark Barribad Card.JPG
144 Pigarithm Max HP: ??, Attack: 2. Takes three stomps to beat. Stomp the piggy back to get the golden goodness inside! Each time you stomp, the pig will get a little smaller. Shop; Catch Card SP 144. Pigarithm Card.JPG
145 Hogarithm Max HP: ??, Attack: 4. Takes three stomps to beat. Hop on this hog and ride it all the way to the bank! Soooooooie! Shop; Catch Card SP 145. Hogarithm Card.JPG
146 Dark Pigarithm Max HP: ??, Attack: 6. Takes three stomps to beat. This Dark Pigarithm wallows around in a certain secret pit. It may look weird, but it drops coins! Cha-ching! Shop; Catch Card SP 146. Dark Pigarithm Card.JPG
147 Choppa Max HP: 5, Attack: 1. Check out this aerial alien's sweet midair tricks. It can appear and disappear in a flash. Not even fair. Shop; Catch Card SP 147. Choppa Card.JPG
148 Copta Max HP: 10, Attack: 3. This aerial alien has even sweeter midair maneuvers. You'll get dizzy just watching this thing. Shop; Catch Card SP 148. Copta Card.JPG
149 Dark Choppa Max HP: 15, Attack: 5. This Dark Choppa dwells in a certain secret pit. It's all shadowy now, but still very, very nervous... Shop; Catch Card SP 149. Dark Choppa Card.JPG
150 Muth Max HP: 100, Attack: 5. Fear the woolly foot of the mighty Muth! It'll trample you just for looking at it wrong. Shop; Catch Card SP ★★ 150. Muth Card.JPG
151 Mega Muth Max HP: 200, Attack: 8. This hairy Muth is even grumpier than its herd mates. Probably not the best choice for a petting zoo. Shop; Catch Card SP 151. Mega Muth Card.JPG
152 Dark Muth Max HP: 255, Attack: 10. Dark Muths stomp around in a certain secret pit. Even in the dark, they still go with the herd. Fascinating. Shop; Catch Card SP 152. Dark Muth Card.JPG
153 Floro Sapien Max HP: 12, Attack: 3. Floro Sapiens serve their floral lord, King Croacus. Watch your head because they'll throw theirs at you! Shop; Catch Card SP 153. Floro Sapien Card.JPG
154 Floro Cragnien Max HP: 10, Attack: 1. This poor Cragnon has been zombified by King Croacus. Don't beat on it, or you'll lose some serious points. Shop; Catch Card SP ★★ 154. Floro Cragnien Card.JPG
155 Ninjoe Max HP: 6, Attack: 2. Only the wind whispers the name of Ninjoe. Give him enough money, and he'll be your ninja minion. Shop; Catch Card SP 155. Ninjoe Card.JPG
156 Ninjohn Max HP: 8, Attack: 3. Ninjohn is an assassin from King Sammer's Kingdom. He really knows how to hurl a mean throwing star. Shop; Catch Card SP 156. Ninjohn Card.JPG
157 Ninjerry Max HP: 10, Attack: 4. Never mess with Ninjerry. He is a true ninja master! Of course, shape-shifting like that isn't exactly fair. Shop; Catch Card SP 157. Ninjerry Card.JPG
158 Dark Ninjoe Max HP: 20, Attack: 5. This Dark Ninjoe creeps around a certain secret pit. They move at the speed of DEADLY. Roundhouse kick! Shop; Catch Card SP 158. Dark Ninjoe Card.JPG
159 Underhand This white-gloved weirdo will reach out and grab you. You can't beat it and it's creepy, so just steer clear. Shop; Catch Card SP ★★ 159. The Underhand Card.JPG
160 Skellobit Max HP: 10, Attack: 2, Defense: 2. Skellobits roam the dark pits of The Underwhere. Their spears make them pretty much unstompable. Shop; Catch Card SP 50px
161 Spiky Skellobit Max HP: 10, Attack: 2, Defense: 2. This fiend infests the dark depths of The Underwhere. Smack it from the side because you can't stomp it! Shop; Catch Card SP 50px
162 Dark Skellobit Max HP: 30, Attack: 4, Defense: 4. Dark Skellobits dwell in a certain secret pit. ...And that's about it. Shop; Catch Card SP 50px
163 Dark Spiky Skellobit Max HP: 30, Attack: 4, Defense: 4. Dark Spiky Skellobits dwell in a certain secret pit. It's got spikes... Other than that, not much else going on. Shop; Catch Card SP 50px
164 Skellobomber Max HP: 10, Attack: 2, Defense: 2. This airborne ghoul rules the foul skies of The Underwhere. It'll mostly try to impale you with Skellobaits. It'll also throw its own head at you. That's hard core. Shop; Catch Card SP 50px
165 Skellobait Max HP: 5, Attack: 2, Defense: 1. Skellobombers use these as ammo. Their icy breath can cause freezebite. Shop; Catch Card SP 50px
166 Spiky Skellobait Max HP: 5, Attack: 2, Defense: 1. It's a Spiky Skellobait. Like a Skellobait, but spikier. You can't stomp on it or throw it, so don't even try. Just use a Skellobomber's head, why don't you? Shop; Catch Card SP 50px
167 Red Magiblot Max HP: 15, Attack: 6. This spellslinging stain can warp wherever it wants. It's red, but what's it so embarrassed about? Shop; Catch Card SP 50px
168 Blue Magiblot Max HP: 25, Attack: 4. This spellslinging stain curses like a...Magiblot. It's blue. Maybe it's not easy being a Magiblot. Shop; Catch Card SP 50px
169 Yellow Magiblot Max HP: 20, Attack: 5. This spellslinging stain is the enemy of fun. It's yellow. But it doesn't seem to be afraid of you! Shop; Catch Card SP 50px
170 Dark Magiblot Max HP: 40, Attack: 10. This Dark Magiblot dwells in a certain secret pit. Wandering in the dark has made it extra crabby. Shop; Catch Card SP 50px
171 Megabite Max HP: 4, Attack: 1. Only takes 1 point of damage. This disembodied head really knows how to ruin a picnic. Lay low until it finds someone else to terrorize. Shop; Catch Card SP ★★ 50px
172 Gigabite Max HP: 6, Attack: 2. Only takes 1 point of damage. The best policy: keep away from angry floating heads. This thing will not leave you alone. Be warned! Shop; Catch Card SP ★★ 50px
173 Dark Megabite Max HP: 8, Attack: 4. This dark Megabite dwells in a certain secret pit. This thing just wants to end you. That's all. Shop; Catch Card SP ★★ 50px
174 Dark Mario Max HP: 100, Attack: 10. It's Mario's dark-power doppelganger! One of the last foes in the Flopside Pit of 100 Trials. Flopside Pit of 100 Trials. Beat Shadoo to get this card. ★★★ 50px
175 Dark Luigi Max HP: 100, Attack: 10. It's a dark duplicate of Luigi! One of the last foes in the Flopside Pit of 100 Trials. Flopside Pit of 100 Trials. Beat Shadoo to get this card. ★★★ 50px
176 Dark Peach Max HP: 100, Attack: 10. It's a dark duplicate of Peach! One of the last foes in the Flopside Pit of 100 Trials. Flopside Pit of 100 Trials. Beat Shadoo to get this card. ★★★ 50px
177 Dark Bowser Max HP: 100, Attack: 20, Defense: 4. It's a dark duplicate of Bowser! One of the last foes in the Flopside Pit of 100 Trials. Flopside Pit of 100 Trials. Beat Shadoo to get this card. ★★★ 50px
178 Zombie Shroom Max HP: 1, Attack: 2. It's a Zombie Shroom. They pop out of ? Blocks. It may look like a snack, but it'll snack on you! Shop; Catch Card SP ★★ 50px
179 Ghoul Shroom Max HP: 10, Attack: 5. Ghoul Shrooms sometimes pop out of ? Blocks. What went wrong in that Shroom's life? Shop; Catch Card SP ★★ 50px
180 Fracktail Max HP: ??, Attack: 1. Fracktail valiantly guarded the Pure Heart inside Yold Ruins. That is, until Dimentio fried his processor. ★★ 50px
181 Wracktail Max HP: ??, Attack: 10. The baddest baddie in the Flipside Pit of 100 Trials. He may fight like Fracktail, but he's 100 times stronger. ★★ 50px
182 Frackle Max HP: 1, Attack: 1. This bot defends Fracktail from foreign invaders. In off-hours, it relaxes on Fracktail's back... Shop; Catch Card SP 50px
183 Wrackle Max HP: 10, Attack: 10. This bot defends Wracktail from foreign invaders. It was made long ago, so its warranty has expired. Shop; Catch Card SP ★★ 50px
184 Big Blooper Max HP: ??, Attack: 2. It's a giant, ten-tentacled squid! That's right...ten. How'd it get so big? Must be something in the water. ★★ 50px
185 Francis Max HP: 40, Attack: 1. Francis totally nerds out for rare collectibles. He takes geek chic to a totally new level. ★★ 50px
186 King Croacus Max HP: 50, Attack: 2. King Croacus cares about making the world beautiful. Too bad drinking polluted water has made him insane. ★★ 50px
187 Bonechill Max HP: 80, Attack: 4. Tremble before the frosty lord of The Underwhere! Bonechill's minty-fresh breath will freeze you solid! ★★ 50px
188 Count Bleck Max HP: 150, Attack: 8. This top-hatted villain is bent on ending the world! Fun fact: he was once known as Count Blumiere. ★★★ 50px
189 Nastasia Nastasia is Count Bleck's executive assistant. She's in charge of scheduling, organizing, and brain-control. Word is, she's got a secret crush on her boss. ★★★ 50px
190 O'Chunks Max HP: 100, Attack: 4. It's O'Chunks, the count's hulking, wild-eyed henchman! Word is, the count saved his life. Now he owes him big. ★★ 50px
191 Mimi Max HP: ??, Attack: 4. It's Mimi, the adorable, yet slightly unstable shape-shifter! Word is, she has a crush on Count Bleck. ★★ 50px
192 Mr. L Max HP: 40, Attack: 3. So...who's this mysterious Mr. L character? Is this what the Prognosticus foretold? ★★ 50px
193 Brobot Max HP: 255, Attack: 4, Defense: 3. This is Mr. L's hovering, head-shaped robot. He must have tricked it out with all kinds of weapons. I guess that means Mr. L is a pretty awesome inventor, huh? ★★ 50px
194 Brobot L-Type Max HP: 64, Attack: 5, Defense: 4. This is a souped-up version of Mr. L's robot. It looks like he went all out with the customizations. Too bad they don't help much! ★★ 50px
195 Dimentio Max HP: 80, Attack: 4. Dimentio is Count Bleck's dimension-bending mercenary. The question is, do psycho jesters get good benefits? ★★ 50px
196 Super Dimentio Max HP: 200, Attack: 6. This monstrous clown was created by Dimentio. He used Luigi and the Chaos Heart to create it. In the end, it was no match for the power of love. ★★★ 50px
197 Merlon This wizened old sage is a descendant of the Ancients. He helps Mario to decode the Light Prognosticus. ★★ 50px
198 Nolrem This is Merlon's dimensional counterpart in Flopside. He is also a descendant of the Ancients. ★★ 50px
199 Merluvlee This fortune-teller with a wild laugh lives in Flipside. She uses the stars to read your future. Sorta. ★★ 50px
200 Merlee This charmer uses the sun to work her magic. She is a descendant of the Tribe of Ancients. ★★ 50px
201 Bestovius Bestovius taught Mario how to flip between dimensions. He talks about his beard and floats all the time. Other than that, he's perfectly normal. ★★ 50px
202 Watchitt Old Man Watchitt is the crotchety mayor of Yold Town. His job is to keep people from going to the ruins. You know, lawsuits and all that. WATCH IT!!! Chapter 2-1. Blow up a wall at the room where Boomer was found, then flip to find a chest with the card on the other side of the wall. ★★ 50px
203 Merlumina She made a Pure Heart to stop the end of all worlds. She is an ancestor of Merlon and Bestovius. ★★ 50px
204 The InterNed The InterNed knows all...and also moonlights as a game-show host. Flipside B1. Flip to 3D next to the coffee shop to find a hole in the wall with a chest containing this card. ★★ 50px
205 The InterChet This owner of the arcade is a video-game savant. The arcade doesn't earn a lot of money... He invented The InterNed. ★★ 50px
206 Welderberg This guy will dig a pipe tunnel wherever you want to go. He's a real go-getter, but sometimes he goes overboard. ★★ 50px
207 Red & Green These brothers guard the bridges in Yold Town. Brothers will be brothers, even in strange dimensions. ★★
208 Gnip This faithful guard pup spits out trespassers. Being spit out is better than the alternative... 50px
209 Gnaw This mean mutt snacks on trespassers and spits them out. Nobody fights for scraps with this big dog. ★★ 50px
210 Squirps This funky space kid drops some crazy outer-space lingo. His full name is Squirp Korogaline Squirpina! ★★ 50px
211 Flint Cragley It's the star of "Flint Cragley, Cragtrotter"! His show is a smash-hit on crag-vision. ★★ 50px
212 Hornfels & Monzo These two Cragnons are Flint Cragley's assistants. Sadly, he doesn't treat them with proper crag. ★★
213 King Sammer This overexcitable king hosts the Duel of 100! Martial-arts tournaments tickle his fancy. ★★ 50px
214 Sammer Guy Max HP: 10-80, Attack: 1-8, Defense: 0-3. This is one of King Sammer's legendary 100 Sammer Guys. They're pretty sensitive about their honor. ★★ 50px
215 Small Sammer Guy Max HP: 1, Attack: 2-5. This diminutive Sammer Guy fights in the Duel of 100. He's small, wily, and not above smacking your shins! 50px
216 Big Sammer Guy Max HP: 30-99, Attack: 3-10, Defense: 0-4. This Big Sammer Guy fights in the Duel of 100. Too bad there aren't weight divisions in the Duel of 100... 50px
217 Luvbi This spunky Nimbi was raised by Grambi and Jaydes. She is actually a Pure Heart who saved the world. ★★ 50px
218 Jaydes This dark queen rules over The Underwhere. Her magic controls life... And game overs. ★★ 50px
219 Grambi This elder Nimbi rules The Overthere. He deeply cares for Luvbi and misses her greatly... ★★ 50px
220 Whacka This odd guy sprouts pastries when whacked on the head. Sadly, his kind is on the verge of extinction. Please headwhack in moderation. Get 300 shop points at Howzit's shop. ★★★ 50px
221 Mario Our hero is so busy he barely has time to wax his 'stache! He's always leaping between worlds to save the day. Flopside Pit of 100 Trials. Beat Shadoo to get this card. ★★★ 50px
222 Luigi The mean green bro is here again to back up his brother. He's got a vertical jump like you wouldn't believe. Flopside Pit of 100 Trials. Beat Shadoo to get this card. ★★★ 50px
223 Peach (1) Peach has this funny habit of getting kidnapped... But that parasol of hers is stylish and functional! Flopside Pit of 100 Trials. Beat Shadoo to get this card. ★★★ 50px
224 Peach (2) Peach is looking fabulous in her white wedding gown! It was conjured with magic, but who designed it? ★★ 50px
225 Peach (3) Peach is sporting a fresh and breezy new hairstyle! It's perfect for the princess with an active lifestyle! ★★ 50px
226 Bowser (1) Mario's mean-spirited rival needs no introduction. He's not too happy about having to help out Mario. Flopside Pit of 100 Trials. Beat Shadoo to get this card. ★★★ 50px
227 Bowser (2) There's Bowser looking dapper in a white tux! Pity the minion that had to wax his shell... ★★ 50px
228 Tippi It's Tippi, your friendly...friend. And guide. Her name was Timpani before Merlon turned her into a Pixl. Flipside Pit of 100 Trials. Find it in a chest on the 10th floor of the Pit. ★★★ 50px
229 Thoreau This handy Pixl can pick things up and throw them. He's very...handy. Flipside Pit of 100 Trials. Find it in a chest on the 20th floor of the Pit. ★★★ 50px
230 Boomer This Pixl has an appetite for demolition. "You build it, I blast it." That's his motto. Flipside Pit of 100 Trials. Find it in a chest on the 30th floor of the Pit. ★★★ 50px
231 Slim This sidestepping Pixl can turn you sideways in a snap. Slim likes close calls and hair-raising experiences. Flipside Pit of 100 Trials. Find it in a chest on the 40th floor of the Pit. ★★★ 50px
232 Thudley This former wrestling-star Pixl can pound the ground. A hip replacement kept him out of high-end competition. Flipside Pit of 100 Trials. Find it in a chest on the 50th floor of the Pit. ★★★ 50px
233 Carrie This platform Pixl will go where no other Pixl can. But she will only help heroes that are on her wavelength. Flipside Pit of 100 Trials. Find it in a chest on the 60th floor of the Pit. ★★★ 50px
234 Fleep This flippy Pixl is really good at finding hidden goodies. Without you, he never would have left that outhouse... Flipside Pit of 100 Trials. Find it in a chest on the 70th floor of the Pit. ★★★ 50px
235 Cudge This hard-hitting Pixl can shatter yellow blocks. But he's a real people Pixl. Flipside Pit of 100 Trials. Find it in a chest on the 80th floor of the Pit. ★★★ 50px
236 Dottie This puny Pixl can micro-size you. Sometimes, less is more! More or less... Flipside Pit of 100 Trials. Find it in a chest on the 90th floor of the Pit. ★★★ 50px
237 Barry This impenetrable Pixl repels enemy attacks. He waited in a bush for the hero to arrive. Flopside B2 Outskirts (the room with the invisible moving blocks, before

the Pit of 100 Trials), drop into one of the holes in the ground to find a hidden room. The Barry card is contained in a treasure chest at the bottom.

★★★ 50px
238 Piccolo This pitch-perfect Pixl plays the most melodious tunes. She lived in Flopside before joining your ragtag group. Flopside B1 Outskirts, near the heart pillar that requires Luigi's

super jump to access. Jump onto the wall blocking the heart pillar, then switch to Mario and flip to 3D. You will be able to walk through a hole in the background wall. There you'll find the treasure chest containing the Piccolo card.

★★★ 50px
239 Dashell This former track star brings some Pixl pep to your party. You could say he has wheels, but...he doesn't. Flopside Pit of 100 Trials. Find it in a chest on the 10th floor of the Pit. ★★★ 50px
240 Tiptron Francis made this 1:1-scale robotic version of Tippi. It's the ultimate rare collectible. ★★ 50px
241 Goombario Mario and Goombario go all the way back to Paper Mario. Enemies suffer when he uses his head. Flopside Pit of 100 Trials. Find it in a chest on the 20th floor of the Pit. ★★★ 50px
242 Kooper This is Mario's good buddy Kooper from Paper Mario. His Power Shell move was, and is, a thing of beauty. Flopside Pit of 100 Trials. Find it in a chest on the 30th floor of the Pit. ★★★ 242. Kooper Card.JPG
243 Bombette Bombette was Paper Mario's bombastic starlet. Who knew a pink Bob-omb could pack such a punch? Flopside Pit of 100 Trials. Find it in a chest on the 40th floor of the Pit. ★★★ 50px
244 Parakarry Parakarry earned his fame from the original Paper Mario. He's the most fearsome mail carrier of them all! Flopside Pit of 100 Trials. Find it in a chest on the 50th floor of the Pit. ★★★ 50px
245 Bow This is Mario's good buddy Bow from Paper Mario. The mistress of Boo's Mansion slapped foes with panache! Flopside Pit of 100 Trials. Find it in a chest on the 60th floor of the Pit. ★★★ 50px
246 Watt This is Mario's good buddy Watt from Paper Mario. This guy was pretty bright for his age! Flopside Pit of 100 Trials. Find it in a chest on the 70th floor of the Pit. ★★★ 50px
247 Sushie It's Sushie, the unfortunately-named star of Paper Mario. Being fishy doesn't always have to be a bad thing. Flopside Pit of 100 Trials. Find it in a chest on the 80th floor of the Pit. ★★★ 50px
248 Lakilester This is Mario's good buddy Lakilester from Paper Mario. He played it cool in shades as he flew over lava. Flopside Pit of 100 Trials. Find it in a chest on the 90th floor of the Pit. ★★★ 50px
249 Goombella It's Goombella from the last Paper Mario adventure. This extra-spunky university student knew it all. Chapter 6-4. Get it from King Sammer after beating the End Boss in the Duel of 100. ★★★ 50px
250 Koops It's Koops from the last Paper Mario adventure. Kicking some shell never felt so good. Chapter 6-4. Get it from King Sammer after beating the End Boss in the Duel of 100. ★★★ 50px
251 Madame Flurrie It's Madame Flurrie from the last Paper Mario adventure. The most Rubenesque Mario companion ever? Chapter 6-4. Get it from King Sammer after beating the End Boss in the Duel of 100. ★★★ 50px
252 Yoshi It's Yoshi from the last Paper Mario adventure. This scrappy Yoshi was the only way to travel! Chapter 6-4. Get it from King Sammer after beating the End Boss in the Duel of 100. ★★★ 252. Yoshi Card.JPG
253 Vivian It's Vivian from the last Paper Mario adventure. She was a great friend once she split from her sisters. Chapter 6-4. Get it from King Sammer after beating the End Boss in the Duel of 100. ★★★ 50px
254 Admiral Bobbery It's Admiral Bobbery from the last Paper Mario adventure. This salty dog knew how to blast his enemies broadside! Chapter 6-4. Get it from King Sammer after beating the End Boss in the Duel of 100. ★★★ 50px
255 Ms. Mowz It's Ms. Mowz from the last Paper Mario adventure. This thief had a nose for rare badges. Great smoocher! Chapter 6-4. Get it from King Sammer after beating the End Boss in the Duel of 100. ★★★ 50px
256 Toad This loyal subject comes from another dimension. Many people in that world have strange head spots. Shop; Catch Card SP ★★ 50px

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